Disconnects a connected object's event sources.
object.DisconnectObject(obj)
Once an object has been "disconnected," WSH will not respond to its events. The object is still capable of firing events, though. Note that the DisconnectObject method does nothing if the specified object is not already connected.
The following example demonstrates using the DisconnectObject method to disconnect to the WshRemote object's Error event after a remote script has completed.
Dim Controller, RemoteScript
Set Controller = WScript.CreateObject("WSHController")
Set RemoteScript = Controller.CreateScript("test.js", "remoteserver")
WScript.ConnectObject RemoteScript, "remote_"
RemoteScript.Execute
Do While RemoteScript.Status <> 2
WScript.Sleep 100
Loop
WScript.DisconnectObject
RemoteScript
Sub remote_Error
Dim theError
Set theError = RemoteScript.Error
WScript.Echo "Error " & theError.Number & " - Line: " & theError.Line & ", Char: " & theError.Character & vbCrLf & "Description: " & theError.Description
WScript.Quit -1
End Sub
var Controller = WScript.CreateObject("WSHController");
var RemoteScript = Controller.CreateScript("test.js", "remoteserver");
WScript.ConnectObject(RemoteScript, "remote_");
RemoteScript.Execute();
while (RemoteScript.Status != 2) {
WScript.Sleep(100);
}
WScript.DisconnectObject
(RemoteScript)
function remote_Error()
{
var theError = RemoteScript.Error;
WScript.Echo("Error " + theError.Number + " - Line: " + theError.Line + ", Char: " + theError.Character + "\nDescription: " + theError.Description);
WScript.Quit(-1);
}
WScript Object | ConnectObject Method | CreateObject Method | GetObject Method